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I only want to know, what style do you mostly prefer ?
->I love the realism in paintings. , but tastes differ...^^
->I love the realism in paintings. , but tastes differ...^^
Internship @ Crytek
Holly Molly I haven`t made an journal update since an eternity :D
I did my last one more then two years ago
jeah what should i say, my last year was awesome. I got my bachelor degree, i reached alot of my personal goals, worked on two other indie games and finaly i will start an Internship at Crytek as a 3D Artist this month.
I am really happy right now and excited to work with those masters.
my first game is final
Hallo friends
"Anderwelt"
My first game is there.
I was responsible for the environment (buildings, tree), for the interface background and some concepts.
Our team consists of 12 art students and 5 programming students and we did everything from scratch in 5 month (learning inclusive).
Ok its not realy a game, its more a techdemo, because our Deadline was too close for our student projekt to implementate some gameplay features. So you can only walk around.
Here is the Trailer for the demo: http://www.youtube.com/watch?v=WcFBFptPENA
We also won our first award for our projekt.
We won the first prize on the next level conference in col
The Annoying Orange REMIX
I dont know why, but this is fucking hilirious and so silly :D
I cant stop watching it xD
http://www.youtube.com/watch?v=0kLbpsB6xpc&feature=related
easy way to get more pageviews and watchers
Hi fellows, i found a amazing group on DA.
They developed a system, where you get one view/pageview for each Artwork you have looked in their gallery-system.
How does it work?
They work with points:
1 Artwork you have seen = 0,7 point
1 point = 1 view of your artwork or profil page
every 5sec you can look at a new work, that means you can achiev a lot of pageviews in 2 hours Art-watching :D
It works realy great.
http://www.getwatchers.com/?refby=8710
greatings
© 2009 - 2024 tgw-Raptor
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like to concept art somtimes
bur the realistic side canot be ignored, so i try to be as realystical as i posibly can
(sorry for the band english)
bur the realistic side canot be ignored, so i try to be as realystical as i posibly can
(sorry for the band english)